What is the definition of artifact in Honkai Academy 2?

What is the definition of artifact in Honkai Academy 2?

Astrology

Version information:

1.3.3——2014.8.6

1. Name changes of most artifact skills

2. Sif's Grudge, Vampire Curse and Bloodthirsty Blade have been enhanced

1.2.3——2014.6.25

1 Added 7 new artifacts, totaling 34 artifacts: Eye of Argos, Hephaestus Detonation, Frey's Sun, Oranides' Arms, Freya's Call, Thor's Blessing, and Hermes' Travel Clothes.

Note:

1. This post only analyzes 6-star level 99 artifacts. Players are asked to find illustrations of 5-star level 1, 5-star level 50, and 6-star level 1 by themselves. Check it out in the in-game illustrated book.

2. If the name of the artifact is marked with "*", it means that the poster does not own or does not often use this artifact. The analysis of this artifact comes from the opinions collected in the post bar.

3. Custom terms that may be used:

1. Rigid zombie girl: The zombie girl will not be significantly knocked back after being attacked by a weapon with a knockback effect. , or will not be repulsed. Zombie girls with this characteristic include penguin girls, motorcycle girls, motorcycle girls, etc.

2. Passive zombie girl: a zombie girl that will not take the initiative to approach the attacking player. Common zombie girls of this type include: Archer Girl, Astrology Girl, Nurse Girl, and Summoning Girl.

Table of contents (please do not reply in this floor)

Weapons

Position weapons into 3 types: main weapon, secondary weapon, auxiliary, and the distribution corresponds Positions 1, 2, and 3

1. Main weapon: As the main output weapon, most zombie girls can be eliminated with it.

2. Secondary weapon: A weapon used in conjunction with the main weapon, usually used for cutting and finishing.

3. Field control assistance: Control the zombie girl’s actions to improve her survivability and increase her output space.

4. Output assistance: Improve the output of the main weapon and secondary weapon, or use it as an output weapon under special circumstances or to clean up mobs.

Tyr's Broken Wrist

Commonly known as: Broken Wrist

Positioning: Main weapon

Advantages: Shield-defeating; high burst; group Injury

Disadvantages: low ammunition load; stiff; knockback

Recommended combination:

Secondary weapon + auxiliary

Analysis: < /p>

Wrist cutting has always been known for its simplicity and crudeness. The huge shield is shattered into pieces, making the shield particularly fragile in front of the Broken Arm. Three consecutive attacks allow the Broken Arm to hit deep targets. In a narrow map, zombie girls are densely packed, and the longitudinal displacement of zombie girls caused by the rocket launcher explosion is limited by the map. These can improve the utilization efficiency of wrist-breaking bullets, especially in villages 11 and 12, which are often eliminated with one shot. Facing bosses or rigid zombie girls, the damage done by a single target is also very amazing. It is an artifact that can deal both group damage and single target damage.

The disadvantage of the three-shot combo is that the wrist-breaking arm is slightly longer, and you need to fire all 3 rounds before you can cut the gun (cutting the gun too quickly will result in fewer shots)shoots 1 to 2 shells), so the Broken Arm's mobility is slightly lower. In wide maps, such as Figures 13 and 14, as the map area increases, the density of zombies decreases, the group damage effect of broken wrists is not obvious, and the bullet utilization rate decreases, which leads to insufficient bullets. The consequence of the bazooka's repelling is that if the first shot cannot summon the mother immediately, it is very likely to be pushed back outside the map or seriously missed, resulting in a waste of bullets. At the same time, due to the existence of summons, it is often necessary to attack face-to-face. In short, the status of Broken Arms in villages 13 and 14 is not as good as that in villages 11 and 12, but it still performs well in survival mode.

Usage experience:

In the 11th and 12th villages, Vidal Gasol can clear the mobs and kill the boss very quickly, and can complete a level in less than 1 minute.

Reference: yxzoo /bhxy2/71212

The strongest weapon in the Elden Ring

1. Mine

Zombies: Violence 26 Books below level 26 (including level 26) also use prayer helmets. And jewelry around level 20.

Zombie King: Destroy books below level 35 (excluding level 35). It also exposes jewelry and weapons around level 25.

2. East of the General's Tomb

In area 88, you can go to the 5th floor to kill the Golden Demon Fighter, and you will get a lot of medicine. Moreover, the top-level monsters (South and North of the General's Tomb) have level 22 clothes, as well as jewelry and weapons around level 25.

3. South and North of the General's Tomb

Corpse Guard Type: Silver Snake, Fang Tian, ​​Wolf Fang = weapons and jewelry below level 25.

Zombie Tyrant: Explode jewelry around level 25 and rubies, life necklaces, Tianzhu necklaces, memory sleeves, paralysis rings, and level 44 jewelry (rare). It also includes wand, parting, and purgatory level weapons.

4. Mechanism Cave

Stone Man, Bronze Man, Bronze Beast, Hobhand: Jewelry below level 25, weapons below level 22, and clothes below level 22.

Bronze Hammer Hand: Silver Snake, Farewell, Magic Wand, Fang Tian, ​​Purgatory, Bronze Hammer = level weapons, as well as life necklaces, Tianzhu level jewelry (less).

Vajra man: violent ruby ​​ring, platinum ring, life, Tianzhu, memory necklace, prayer set, magic wand, farewell, copper hammer =. Judgment, Inorganic, and Guyu are also produced (rare).

Behemoths of institutions: Bao Wuji, Judgment, Guyu (less). Generally, there are life necklace-level jewelry and wand-level weapons. There are also level 44 jewelry (rare).

5. Snake Cave

Scarab: Weapon below mace level, jewelry around level 22.

Magic Armored Insect: Paralysis ring (exploded directly, no need to dig), jewelry around level 25, and wand-level weapons (less often).

Black snake demon, red snake demon, three-headed snake: explosive farewell, magic wand, copper hammer (less). Judgment, Inorganic, Guyu (extremely rare). Jewelry around level 30.

White Snake Demon: Judgment, Inorganic, Guyu (less). Usually possessed by demonsStaff, parting-level weapons, life necklace-level jewelry. There are also books from level 26 to level 35.

Three-Headed Snake King: Judgment, Inorganic, Guyu (often appearing). Life necklace type jewelry, wand level weapon. For area 88, you can find someone to book the game. Killing 10 in a row should be rewarding.

6. Counter-Demon

Reverse-Demon Guards, Counter-Demon Statues, Counter-Demon Guards, Counter-Demon Archers: These types of monsters that are not the best usually have around level 25 jewelry. A parting-level weapon. The best guards on the 4th floor can produce counter-demon level jewelry (power, titan, biluo, bell, soul=). And there are books for levels 28-35. Also produced are Chopper, Guyu, Inorganic, and Judgment. (The violence rate is average). The unidentified ones are usually deerskin, preferably level 31.

Level 6 - The monsters in the counter-demon hall include counter-demon jewelry, inorganic, grain rain, judgment, and level 30-35 books.

Reverse Demon: Explode special rings, free fans, furious slashes, dragon teeth, and reverse demon-level jewelry. Inorganic, Guyu, Judgment.

Unidentified is at level 31 and below.

7. Forbidden Land

Except for the little monsters.

Blood Demon, Blood Demon, Iron Winged Demon, Sting Demon, Demon Hercules: life-exploding jewelry, wand-level weapons. The monsters here are generally violent. Unidentified ones are generally between level 28-38. There is a chance of getting Jihad type boots and belts.

Ghost Mother: Bloody Drink, Dragon Mark (rarely). Inorganic, Guyu, Judgment (less). Life-like jewelry and wand-level weapons.

Lightning Demon (The Shining): Storm God suit (including belt, boots). Blessing Oil. As well as life-type jewelry and wand-type weapons. The probability of violence against the magic god is quite high.

Claw Demon: Violent Jihad suit (including boots, belt). bless. Violence rate is high.

Forbidden Demon King: Level 44 jewelry set (chains are the most common, followed by firsts, and rings and hands are less). Tianzun set (often). Demon blood set, bloodthirsty set, phantom helmet. Usually it’s 2 blessings.

8. Babel

Flamingo: Explode jewelry and wand-level weapons around level 25. Also fire ring.

Beast Cavalry, Beast Cavalry Commander: Dragon Pattern, Blood Drink, Guyu, Inorganic, Judgment. (few). It is also a piece of jewelry that is at the level of a demon. Violence rate is low. The leader has a chance to break the memory ring. Unidentified ones are generally at level 28-38. There is a chance to get Jihad level boots and belts.

Soul-caller, Flame-wizard: Dragon Mark, Blood Drink, Inorganic, Grain Rain, Judgment, Skill Necklace, Detection Necklace. Anti-demon level jewelry. Unidentified Ditto.

The best flames: divine grace, channeling, soul beads, dragon pattern, judgment, blood drink, grain rain, inorganic. Level 40 clothes. Skills, detection (violent ones are okay). Wand-level weapons and life-level jewelry are generally available 95% of the time.

Tongtian Cult Leader: All things that are violent and violent. There are also four major artifacts and four major weapons that have not been identified (Jihad, Dharma God, Tianzun).

9. Demonic City

Fire bows and arrows, throwing spears: violent inorganic weapons (rarely). Jewelry and weapons around level 30.

Earth Fire Beast Rider: Violent Chopper, Inorganic, Judgment, Blood Drink = Weapons. Anti-demon level jewelry. There are also new skill books for levels 34-39. 3 types of magic city necklaces.

Balrog: The best Balrog can destroy almost all items, including special rings=. Level 40 clothes. Especially the Balrog with 3000 experience just after the portal. Whether it's weapons or books. jewelry. Waiting is violent. The chance of violence is not small. Sino necklaces and ruby-grade jewelry are often sold. Wand-level weapon.

Shadow Warrior: Purple Lightning, Big Skeleton, Bat, King Kong = books. Thunderbolt, Daoxuan, and thunder crack level weapons. There are also 3 types of Magic City Necklaces.

Magic Eye: Various magic city books. Thunderbolt, thunder crack, Daoxuan.

Iron-blooded Demon King: Level 44 jewelry set. Jihad, Dharma God, Tianzun set. Magic City Books. Thunderbolt, thunder crack, Daoxuan. 6 types of magic city necklaces. Not identified. The unidentified explosion in the Demon Palace is at the Holy War level.

10. Shura Temple.

The monsters on the three paths in the vast hall are fake monsters. Less experience than the temple. Basically nothing comes out.

Devil Shura and other mobs: Since the sky attack is basically not dedicated to clearing mobs, I have never heard of mobs violating books or clothing. But according to experience, it should be able to produce jewelry no less than the counter-demon level and weapons no less than the Guyu level.

Black-robed Shura: The rumor is that the best ones will be given the book.

Shura God: Level 44 clothes, new level 43 book. Forbidden land suit. Anti-magic jewelry. Judgment weapons. Generally, life-type jewelry and wand-level weapons are produced.

Magic Mirror Level 7: There is only 1 underground imp in Blue Devil’s Tears that can be spawned every 4 hours. There is a chance that new level 40 clothes will appear. Jinpeng. The counter-demon usually wears boots, and can wear up to 4 pairs at a time, and also carries 3 types of gems. One counter-demon every 4 hours. If this thing is not violent, it will not be violent. If it is violent, it will be good. Worth a dozen.

Magic Mirror Level 8: Claws and Lightning are both available every 4 hours. The explosion rate is not very good, so you can treat them as if they don’t exist. The Forbidden Demon King comes once every 4 hours, and is still worth fighting. In addition to the Baotianzun pieces, there is a high chance of drinking blood.

Magic Mirror Level 9: The little fire is worth beating, especially the one that doesn’t move, the one with the God’s Favor, etc. I don’t know how long it takes to get one, but it takes about 8 hours. There is also a big explosion in an ordinary small fire. You can also fight if you are looking forward to it. The probability of breaking through level 40 clothes and skill training and detection is still quite high. Tongtian Cult Master refreshes it every 4 hours. It will blast level 40 clothes, Judgment, Grain Rain, Inorganic, etc. There is a chance to blast boots. You must get the boots that Tongtian Cult Master blasts. The worst is 38 level boots. There is a high chance that they will be Jihad or Dharma God. , Tianzun boots.

Magic Mirror Level 10: The Magic Eye is difficult to find, but it is still worth a hunt for Taoist priests who have time. It seems there are 5 in total, one every 20 minutes. There is one Shadow Warrior every half an hour, 2 in total. You must fight it because of its critical rate.Super high. The Purgatory Demon King comes out every 3 hours. This iron-blooded old man has the lowest explosion rate among all maps. Basically, he will produce the same new equipment every 3 or 4 days, usually a belt, but there is a chance that a series of belts such as Shenwu will appear.

Taoyuan: Taoyuan is called Taoyuan, and it is indeed a good place. The explosion rate of monsters here is probably the highest among all the maps in the world. The Forbidden Demon King comes with one piece every 2 hours, Baotian Zun pieces, Golden Roc, and Ming Sun.

One counter-demon takes 2 hours, and it breaks the boots and the things it should break. I've found Furious Slash, Defense Ring, Divine Power Ring, and Fan here, and the violence rate is very high.

One corpse tyrant every 2 hours, with boots, a chance of breaking level 44 equipment, and a divine ring.

The Three-Headed Snake King comes once every hour, 2 in total. The explosion rate is much higher than outside. It has been played in Judgment, Guyu countless times, and Tianxuan Hand. In addition, Taoyuan's demon warriors and corpse guard warriors will also bring surprises to you (level 38 boots).

Purgatory Demonic City: This place is a place of violence, the Demon Fighter gives out gold medals, and the Envoy of Divine Clothes says that he will get new clothes, and the violence rate is extremely low.

Reverse Demon Hall: The Reverse Demon here is refreshed every 4 hours, and there is a chance of breaking out level 38 boots. It is best to break out boots of this level. Of course, its patent is still very attractive ( Fury, etc.).

Tongtian 9: Due to the long distance, there are basically no people here. Just like the magic mirror 9, the boots should be of the holy war level, and his patent will not lose to the reverse. Demon (4 great artifacts, 4 great murderous weapons, Emperor Crimson Tomorrow...).

Forbidden Demon Cave: This is a good place. The Demon King is easy to fight, and the items he produces are good. The Demon King here is refreshed every 6 hours, and often uses Tianzun Pieces, Blood Drinking Pieces, Phantom Pieces, Tianxuan Pieces, Divine Martial Pieces, and Phantom Heads. However, the new equipment has a higher chance of being used and has more chains, fewer bracelets, and fewer rings.

Devil Palace: Demon Eye, with a chance of thunder cracking, thunderbolt, Daoxuan, and various books. The Iron-Blooded Demon King comes out every 6 hours, and its explosion rate is the highest in the entire map when new equipment is released, and it may be 2 or 3 pieces at a time.

Level 8 of the Underground Demon Prison: The Iron-Blooded Demon King lasts for 6 hours. The violence rate is between that of the Demon King of Purgatory and the Demon King of the Demon Palace.

The vast hall, the land of nothingness, and the sealed magic land: the monsters in these three maps are all fake monsters, just like the general's tomb east, and the experience is only between 800-1000. Reading violently is unlikely. But things like Bao Wuji and Guyu.

Shura Temple: You can get a lot of success by defeating the best monsters. Generally, Taoist priests can escape from the ground, warriors can capture dragons, and mages can use magic soul skills. There is a higher chance of hitting the other three enemies when beating the BOSS. The new clothes are only available from BOSS

The Sword of Night and Fire.

The damage of combat skills is very high. It is used with 0 mana consumption medicine to continuously release shock waves for 10 seconds, and the air is released every second. It is a bug-level existence.

The light combat skill of the Sword of Night and Fire is Soul Torrent, and the heavy combat skill is Flame Slash. When using it, the player needs to set a separate key for the weapon combat skill, so thatYou can release skills, otherwise light and heavy combat skills will conflict with the keys.

Advantages:

1. It can be obtained through running the map at the beginning.

2. The equipment requirements are low. If you are born as astrology, you only need to wear the special talisman Radagan's Corruption Brand, and then raise the level to about 31 before you can use it.

3. The panel is very high. The weapon itself is double-boosted by intelligence and faith, and it also has mixed damage from three systems: fire, magic, and physics.

4. Combat skills with very high damage. After strengthening the equipment to level 9 in the early stage, the damage of combat skills can easily exceed 2,000. It only takes three hits to defeat the dungeon boss, and the flame sword dance can easily kill the golden tree incarnation.

3. Almighty combat skill type. Ultra-high damage, ultra-large-range fire-based combat skills, when encountering a group of monsters in the wild, you only need to see the right time and use one combat skill to clear the place. As well as magic combat skills with high damage, long distance, fast casting speed, and outstanding effect on a single boss.

Disadvantages:

1. The biggest disadvantage is that the shooting angle of another combat skill, the arcane light cannon, is limited. If the battle terrain has a slope, the player must stand under the BOSS. It's very difficult to hit him.

2. The arcane light cannon has a long forward swing and is easily interrupted. If it is dodged or interrupted by a minion or boss, it is easy to suffer crazy revenge from monsters.

3. After strengthening to +9, the damage will be too explosive, which will greatly reduce the fun of the game itself.

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